Character encoding for I7000 simulators.
These are the character codes used by all simulator utilities to convert
ascii into BCD or back.
Commercial | Scientific | ASCII | BCD | Card | Remark |
| | | 00 | | Blank |
1 |   | 0 | 01 | 1 | |
2 |   | 0 | 02 | 2 | |
3 |   | 0 | 03 | 3 | |
4 |   | 0 | 04 | 4 | |
5 |   | 0 | 05 | 5 | |
6 |   | 0 | 06 | 6 | |
7 |   | 0 | 07 | 7 | |
8 |   | 0 | 10 | 8 | |
9 |   | 0 | 11 | 9 | |
0 |   | 0 | 12 | 10 | |
# | = | = | 13 | 3-8 | |
@ | ' | '/@ | 14 | 4-8 | |
: |   | : | 15 | 5-8 | |
> |   | > | 16 | 6-8 | |
√ |   | " | 17 | 7-8 | Tape Mark |
ƀ |   | _ | 20 | 2-8 | |
/ |   | / | 21 | 10-1 | |
S |   | S | 22 | 10-1 | |
T |   | T | 23 | 10-2 | |
U |   | U | 24 | 10-3 | |
V |   | V | 25 | 10-4 | |
W |   | W | 26 | 10-5 | |
X |   | X | 27 | 10-6 | |
Y |   | Y | 30 | 10-7 | |
Z |   | Z | 31 | 10-8 | |
# | | # | 32 | 10-2-8 | Word Mark |
, |   | , | 33 | 10-3-8 | |
% | ( | %/( | 34 | 10-4-8 | |
` |   | ` | 35 | 10-5-8 | |
\ |   | \ | 36 | 10-6-8 | |
⧻ |   | { | 37 | 10-7-8 | Segment Mark |
|
Commercial | Scientific | ASCII | BCD | Card | Remark |
- |   | - | 40 | 11 | also -0 |
J |   | J | 41 | 11-1 | |
K |   | K | 42 | 11-2 | |
L |   | L | 43 | 11-3 | |
M |   | M | 44 | 11-4 | |
N |   | N | 45 | 11-5 | |
O |   | O | 46 | 11-6 | |
P |   | P | 47 | 11-7 | |
Q |   | Q | 50 | 11-8 | |
R |   | R | 51 | 11-9 | |
! |   | ! | 52 | 11-2-8 | |
$ |   | $ | 53 | 11-3-8 | |
* |   | * | 54 | 11-4-8 | |
] |   | ] | 55 | 11-5-8 | |
; |   | ; | 56 | 11-6-8 | |
△ |   | ^ | 57 | 11-7-8 | |
& | + | &/+ | 60 | 12 | also +0 |
A |   | A | 61 | 12-1 | |
B |   | B | 62 | 12-2 | |
C |   | C | 63 | 12-3 | |
D |   | D | 64 | 12-4 | |
E |   | E | 65 | 12-5 | |
F |   | F | 66 | 12-6 | |
G |   | G | 67 | 12-7 | |
H |   | H | 70 | 12-8 | |
I |   | I | 71 | 12-9 | |
? |   | ? | 72 | 12-2-8 | |
. |   | . | 73 | 12-3-8 | |
⌑ | ) | ) | 74 | 12-4-8 | Lozenge |
[ |   | [ | 75 | 12-5-8 | |
< |   | < | 76 | 12-3-8 | |
⧻* |   | | | 77 | 12-7-8 | Group Mark |
|
Symbols marked with * are rotated 90 degrees.